Dark Tales: Edgar Allan Poe's The Fall of the House of Usher: Chapter One: Into the House
Our Dark Tales: Edgar Allan Poe's The Fall of the House of Usher Walkthrough is the perfect companion for the ever vigilant detective as you once again join your friend Dupin in a strange and dangerous new investigation. As this new case draws you deeper into its murky circumstances, you'll be glad you have our detailed notes, step-by-step instructions, custom screenshots, and puzzle solutions to help you solve the case of the Usher Twins and the missing townspeople.
- Speak to Dr. Morris; collect the file.
- Speak to Dupin; collect the diary.
- Click the diary open and collect the photograph.
- Place the photograph into the matching area of the scene.
- Collect the branch and use it to collect the raven figurine.
- Place the raven figurine into the gate to trigger a mini game.
- Solve the game by clicking the matching pairs.
- Move ahead.
- Collect the photograph.
- Attach the tail onto the dog.
- Collect the winding key.
- Move ahead.
- Speak to Estelle.
- Select the photograph to use on the tree.
- Click the table to trigger a hidden objects area.
- Find the items based on the clues.
- Collect the knife.
- Move to the right.
- Speak to Roderick; collect the scroll.
- Collect the noisemaker.
- Move down once.
- Collect the feature symbol.
- Insert the winding key into the case.
- Collect the maid figurine and click the bottle.
- Attach the feature symbol onto the bottle.
- Attach the scroll to the bottle.
- Click the symbols in order.
- The Reborn One will be on the menu bar.
- Move down once.
- Select the Reborn One to use on the dog.
- Collect the puzzle piece.
- Move ahead.
- Select the Reborn One to use on the tree.
- Select the noisemaker to use on the ravens; collect 1 / 3 feathers.
- Move to the right.
- Speak to Roderick; collect the key to Madeline’s diary.
- Select the Reborn One to use on the flower; select the knife to collect the sunflower seeds.
- Read the note; collect the photograph and the brooch.
- Click the statue to trigger a mini game.
- Solve the game by matching the symbols.
- Collect the key to Estelle’s Room.
- Move down once and go upstairs.